Chhavi Rishi
Sunday, May 3, 2015
The Next New Thing
Sunday, April 26, 2015
Our Class Wiki - So Far
Currently, as a finance student, I’m very interested in economics
and how technology continues to reinvent business practices. That is why
I have chosen to contribute to the Economics and Marketing pages on the
class wikipedia pages. While I have not yet published my research, it
focuses on the usage of new currency and marketing practices. In terms
of currency and economics, I would like to focus on Bitcoins and how it
is reinventing the business world. I would like to focus on the social
and economic result of the new currency catching traction and attention.
On the Marketing side I would like to focus on new services such as
snapchat and discuss how companies are using new services to reach
potential users.
P2P File Sharing
Today media has become all about the distribution of knowledge and
resources. When a person looks to find information, all they need to do
is turn to the internet and within minutes data will become accessible.
Users love to share their resources and that has led to the rise of file
sharing. File sharing is the act of distributing digital files such as
documents, multimedia, etc. When people send one another songs or
videos, they are contributing to the act of file sharing. Peer-to-peer
file sharing or (P2P) is the same process however specifically focused
on the idea of uploading/downloading files from servers. Users can
search servers and download files from servers, such as BitTorrent. On
BitTorrent any user can upload files onto the servers and allow
individuals around the world access to those files. In the article “The
BitTorrent Effect” Clive Thompson describes how the service affects
people on a large scale, around the world. Thompson describes how people
are pitching in on a collaborative project and coming together on his
service.
Cite:
Cite:
"The BitTorrent Effect ." Wired 13.01: The BitTorrent Effect. N.p., n.d. Web. 26 Apr. 2015.
Monday, April 20, 2015
Privacy & Confidentiality
As more and more new media technology are coming out to our generation,
our privacy and confidentiality are getting less and less protected.
Nowadays, people can check what are you doing 24/7 if they check your
social media websites. If you put important information onto your
computer, there's a chance that a hacker can grab all your information
without you even knowing. Compared to the old days, the new media world
is very dangerous concerning with privacy and confidentiality. Now, less
and less people trust the government due to the exposed NSA government
program. NSA can constantly hack into your private life without any
consequences at all. So we are constantly getting monitored by the
government or creepers/stalkers/hackers alike. It is harder now to avoid
someone since they know where you are, compared to the past where you
can just change directions. The whole point of this post is that with
new media around, our information/private life is constantly being
broadcast with or without your permission. So sometimes it's better if
we live without new media technology concerning with privacy.
Advice to Baruch College
If I was hired by Baruch college using new media technology to improve
our school environment and system, I would implement few software
system. I would try to implement a new system that's better than
Blackboard where students can communicate among each other when they are
not in class. This will lead to a better class participation and
communication, unlike the current Blackboard where everybody have to
check each other thread in other to give some feedback or comments. I
will also implement a system where clubs and organizations can
communicate with each other instead of just searching up their
information and contact them. I would want them to be open as possible
where they can network better and cosponsors more events together. Also,
I want a system where the students can reach out to clubs and
organizations if they aren't able to make it to their events, such as a
discussion board for students and clubs.
Sunday, March 29, 2015
Creativity and New Media
When it comes to creativity and new media, creating avatars, images
that represents you in the virtual world comes to mind. There are
different kinds of avatars from 2D to 3D, a lot of them can be used in
the virtual world of games and social events to meet other people.
Usually when creating avatars, options of different skin color, hair,
clothes and accessories are given so you can mix and match until you get
the avatar you like most. The basics are free but other items used to
glam up your avatar will most likely cost money.


With the above 2 screenshots, you can see the simplicity of the avatar. They are plainly 2D but in different forms. These 2D avatars don’t move or associate themselves with other avatars.

Another different kind of avatar would be 3D. These avatars can move and walk around to “socialize” with other avatars. They act very much like humans and some are even able to talk.


from DoppelMe and Avatar Face Maker
With the above 2 screenshots, you can see the simplicity of the avatar. They are plainly 2D but in different forms. These 2D avatars don’t move or associate themselves with other avatars.

from Style Me Girl app
Another different kind of avatar would be 3D. These avatars can move and walk around to “socialize” with other avatars. They act very much like humans and some are even able to talk.
Creativity
One of the most amazing features of new media is the way it fosters
creativity. The expanded array of options and channels of communicating
your personality that new media offers is seemingly never ending. From
Instagram offering users the chance at editing the lighting, texture,
and filter of their photographs to make them look almost professional
quality, to websites like Vine which encourage the movie director in us
all to come out and begin to edit, chop, and put together works of
visual wonder. Another way new media can foster creativity is through
websites like Twitter, through which companies can receive customer
feedback directly and even utilize customer suggestions to help create
new products or develop changes to optimize existing ones, making the
world a better place for both consumers and suppliers. In a NY Times
article that focuses on how companies use twitter, it states,
"Economists have long thought that producers — the people making
products
and running companies — are naturally the ones coming up with new
ideas, Professor von Hippel said. In fact, he said, consumers often come
up with ideas for products, and companies wait on the sidelines to see
if they have mass appeal" One of my favorite examples of how new media
fosters creativity is the Design byME website introduced by Lego, where
"fans can use Lego design software to create their own models. Lego then
sells the designs, effectively offloading the design cost to fans." In
my opinion, this idea is pure corporate strategy genius, offloading
costs to the consumer, while at the same time obtaining new models and
designs for free. Pretty creative!
Citation:
Miller, Claire Cain. "Twitter Serves Up Ideas From Its Followers." The New York Times. The New York Times, 25 Oct. 2009. Web. 29 Mar. 2015.
Citation:
Miller, Claire Cain. "Twitter Serves Up Ideas From Its Followers." The New York Times. The New York Times, 25 Oct. 2009. Web. 29 Mar. 2015.
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